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Photo Forum / Digital Photography / Digital Photo / May 2008

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Shrinking a picture --- and it becomes blur !!

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hsyq8xg@gmail.com - 29 Apr 2008 07:39 GMT
Hello !

I do computer graphics as a hobby, and have produced quite a number of
stunning graphics. Often time though, when I shrink the graphic to put
them online, they become blurred !!

I do all kinds of computer graphics, from fractals to virtual
landscape, to sci-fi rendering, using softwares ranging from photoshop
to terragen to povray.

When I am satisfied with a certain creation, I often make a master
copy with the resolution of 8192 X 6144 pixel. Why that size? Because
that's the largest size my puny computer (dual-core 3GHz CPU running
XP with 4GB RAM) can produce within a reasonably timeframe. (Give or
take 8 hours for rendering).

As the filesize for a JPG with 8192 X 6144 resolution may go up to 30+
MB, I often have to shrink them to a more reasonable 1024 X 768,
filesize about 800 KB or so.

However, I found that when I do that, many interesting minute details
that were in the 8K X 6K pictures (even when I shrink fit it to my
1024X768 desktop as wallpaper) are GONE. In the 1024 X 768 JPG files,
all those details become blurred. No matter it's a JPG ---> JPG
shrink, or BMP ---> JPG shrink, or TIFF ---> JPG shrink, all those
details are GONE !!

I have experimented with many different graphic / photo softwares in
the shrinking process, all of them give me the same "blurring" effect.

Now my questions to all you Gurus as below ---

1.        Can you tell me of the best way to shrink a 8192X6144 size graphic
to
        1024X768 size graphic without losing the interesting details?

2.        Which software do you recommend to carry out the shrinking
operation?

Thank you all in advance !!!

Sincerely,
Lee
N - 29 Apr 2008 07:57 GMT
> Hello !
>
[quoted text clipped - 39 lines]
> Sincerely,
> Lee

What were expecting?  If you remove seven eighths of the data then seven
eighths of the data will be gone.
Beryl - 30 Apr 2008 19:28 GMT
...

>> 1. Can you tell me of the best way to shrink a 8192X6144 size graphic
>> to
>> 1024X768 size graphic without losing the interesting details?

...

> What were expecting?  If you remove seven eighths of the data then seven
> eighths of the data will be gone.

Much less than 1/8 of the data remains.

(1024 X 768) / (8192 X 6144) = fraction remaining
786432 / 50331648 = 0.015625
Allen - 30 Apr 2008 21:59 GMT
> ...
>
[quoted text clipped - 11 lines]
> (1024 X 768) / (8192 X 6144) = fraction remaining
> 786432 / 50331648 = 0.015625
One time when I was a child my mother sent me to the store to buy ten
pounds of potatoes. The bag was too heavy, so I took out nine pounds and
threw them away. When I got home I couldn't believe it when I could find
only one pound. I asked my mother how I could get them back, and she
told me to go back to where I threw them away and bring them back;
sadly, I couldn't find them.
Allen
Dave - 30 Apr 2008 22:25 GMT
>> ...
>>
[quoted text clipped - 18 lines]
>sadly, I couldn't find them.
>Allen

Stupid..! You should have kept the ten pounds with the one pound
and carry all 11 pounds. You should never pick on a digital career
when you grow up.
(clever people never throw potatoes away, anyway.)
Paul Furman - 05 May 2008 17:12 GMT
> <hsyq8xg@gmail.com> wrote
>
[quoted text clipped - 3 lines]
>> stunning graphics. Often time though, when I shrink the graphic to put
>> them online, they become blurred !!

Lee,
Post a cropped sample of an original size and a reduced sample, and the
method you used. Maybe someone can do better (or not). In photoshop, the
bicubic sharper option in the pull-down ought to be a tad sharper.

>> I do all kinds of computer graphics, from fractals to virtual
>> landscape, to sci-fi rendering, using softwares ranging from photoshop
[quoted text clipped - 33 lines]
>> Sincerely,
>> Lee

Signature

Paul Furman
www.edgehill.net
www.baynatives.com

all google groups messages filtered due to spam

pg - 08 May 2008 02:26 GMT
> > <hsyq...@gmail.com> wrote
>
[quoted text clipped - 8 lines]
> method you used. Maybe someone can do better (or not). In photoshop, the
> bicubic sharper option in the pull-down ought to be a tad sharper.

The guy already did that ...

        A. www.PenangA1.com/png/1K.PNG

        B. www.PenangA1.com/png/4K.PNG

        C. www.PenangA1.com/png/ORI.PNG
Harris - 12 May 2008 02:13 GMT
>> > <hsyq...@gmail.com> wrote
>>
[quoted text clipped - 17 lines]
>
>           C. www.PenangA1.com/png/ORI.PNG

From what I can see, the 1K version is shrinked to smaller width and, as a result, there is an expected
blurring due to pixel aliasing (partial overlaying). I can't make out what the ORI picture shows, but it
seems it's just a larger version of an aliased image section. There's nothing wrong with your software,
these are typical effects in image processing.

Signature

Harris

Andrew Morton - 29 Apr 2008 09:25 GMT
> When I am satisfied with a certain creation, I often make a master
> copy with the resolution of 8192 X 6144 pixel. Why that size? Because
> that's the largest size my puny computer (dual-core 3GHz CPU running
> XP with 4GB RAM) can produce within a reasonably timeframe. (Give or
> take 8 hours for rendering).

You should render it to the size you're going to use. And then it'll only
take a few minutes to render. You can always render it to a different size
if needed.

<snip: saves as jpeg>
> However, I found that when I do that, many interesting minute details
> that were in the 8K X 6K pictures (even when I shrink fit it to my
> 1024X768 desktop as wallpaper) are GONE.

That's what jpeg compression does. It is a lossy compression method.

How about saving as a png? It may not produce files as small as jpeg, but
the images will not be blurred (assuming you don't use jpeg compression in
the png!).

Andrew
Pico - 30 Apr 2008 12:55 GMT
If you are creating graphics from scratch, that is not from a camera of any
kind, then consider making your important detail in a vector drawing
program. If you can and if it works visually. Vectors will display as the
very best possible given the resolution of the display in use. (Look at US
paper currency under magnification. The engraving could be vectors.)

I have not read nor seen anyone 'mixing' a vector image after scaling with a
scaled raster image. The outcome will be a raster image with punctuations of
very fine lines of detail and even colors (where the colors are unitary).

(Didn't Steve Jobs' R&D people have postscript display in their neXt OS?)

What an idea. I will explore it beginning tomorrow. My current grant runs
out at 5PM today and I will be free for a week or so to use all this neat
stuff for pure play. I mean research.
nospam - 01 May 2008 16:03 GMT
> (Didn't Steve Jobs' R&D people have postscript display in their neXt OS?)

nextstep/openstep used display postscript and os x uses pdf.
Martin Leese - 02 May 2008 01:37 GMT
>> (Didn't Steve Jobs' R&D people have postscript display in their neXt OS?)
>
> nextstep/openstep used display postscript and os x uses pdf.

Sun's NeWS also used PostScript.  All a bit
moot now.  These days you would use SVG.

Signature

Regards,
Martin Leese
E-mail: please@see.Web.for.e-mail.INVALID
Web: http://members.tripod.com/martin_leese/

mark.thomas.7@gmail.com - 29 Apr 2008 09:42 GMT
On Apr 29, 4:39 pm, hsyq...@gmail.com wrote:
> Hello !
>
[quoted text clipped - 39 lines]
> Sincerely,
> Lee

As advised, rendering to the size you want may be the best way.

Or try the "Lanczos" algorithm - eg in Irfanview.  Also, downsizing in
steps may work better, in other words, try reducing in steps of say
20% (or even less), and then experiment with light sharpening (USM) at
each step - Irfanview has this function built in, but I can usually do
a little better manually.  I've found what works for some images,
doesn't work as well for others.. and I've never experimented with
rendered images, so all this may be useless...  (O:

The best you can hope for is one/two-pixel sharpness, so maybe you are
expecting too much?
bugbear - 29 Apr 2008 11:13 GMT
> On Apr 29, 4:39 pm, hsyq...@gmail.com wrote:
>>
[quoted text clipped - 5 lines]
>
> Or try the "Lanczos" algorithm

Since the downsize is an exact integer (factor of 8)
I'm not sure Lanczos (or anything "better" than bilinear)
would help.

 BugBear
mark.thomas.7@gmail.com - 29 Apr 2008 11:42 GMT
> mark.thoma...@gmail.com wrote:
> > On Apr 29, 4:39 pm, hsyq...@gmail.com wrote:
[quoted text clipped - 12 lines]
>
>   BugBear

But I did also refer to downsizing in much smaller steps - and Lanczos
will possibly help there...
Chris Malcolm - 30 Apr 2008 12:09 GMT
In rec.photo.digital mark.thomas.7@gmail.com wrote:
>> mark.thoma...@gmail.com wrote:
>> > On Apr 29, 4:39 pm, hsyq...@gmail.com wrote:
[quoted text clipped - 12 lines]
>>
>> ? BugBear

> But I did also refer to downsizing in much smaller steps - and Lanczos
> will possibly help there...

I experimented with downsizing in Irfanview with the Lanczos option
and found that doing it in a number of steps never produced better
results, and sometimes produced worse ones.

Signature

Chris Malcolm        cam@infirmatics.ed.ac.uk              DoD #205
IPAB,  Informatics,  JCMB, King's Buildings, Edinburgh, EH9 3JZ, UK
[http://www.dai.ed.ac.uk/homes/cam/]

Marco Al - 29 Apr 2008 20:37 GMT
> Since the downsize is an exact integer (factor of 8)
> I'm not sure Lanczos (or anything "better" than bilinear)
> would help.

Bilinear interpolation is not the same as a box filter at greater than
2x reduction. Using bilinear interpolation at those kind of ratios
wouldn't be very wise.

As for it being an exact integer ratio, that doesn't automatically make
a box filter the best or best looking filter. Pixels are not little
squares (and not little sincs either). Sampling pixels with a box shaped
footprint will create stair stepping.

Marco
Sagiv - 29 Apr 2008 20:43 GMT
I assume the software you’re using performs antialiasing (a low-pass
filter) when
shrinking an image which has a blurring effect. In order to check this
out, you can create a synthetic bar image (half black half white) and
try to resize it. If the edge gets blurred – it’s most probably due to
the antialiasing filter.

I don’t know whether you can ask the software not to perform this
filter in advanced, but you can always code it yourself (using MATLAB/
C etc.).

-Sagiv.
Edward Rosten - 30 Apr 2008 21:04 GMT
> As for it being an exact integer ratio, that doesn't automatically make
> a box filter the best or best looking filter. Pixels are not little
> squares

That's exactly what pixels are, in every camera I've ever heard of.
The light is projected on to the focal plane at "infinite" resolution
(ignoring the lense, arpeture, etc), and the CCD integrates the amount
of light falling on a bunch of little squares. IOW, the CCD is
precisely a box filter.

At exact integer ratios is pretty much exactly what using the same
sized CCD chip with fewer (ie larger) pixels would do.

Of course, this isn't a real image, but box filtering is quite
physically accurate for integer ratios or large non-integer ratios.

It can produce stair-stepping, but then again, so can a real camera.

-Ed

--
(You can't go wrong with psycho-rats.)(http://mi.eng.cam.ac.uk/~er258)

/d{def}def/f{/Times s selectfont}d/s{11}d/r{roll}d f 2/m{moveto}d -1
r 230 350 m 0 1 179{ 1 index show 88 rotate 4 mul 0 rmoveto}for/s 12
   d f pop 235 420 translate 0 0 moveto 1 2 scale show showpage
Marco Al - 30 Apr 2008 21:51 GMT
> That's exactly what pixels are, in every camera I've ever heard of.
> The light is projected on to the focal plane at "infinite" resolution
> (ignoring the lense, arpeture, etc), and the CCD integrates the amount
> of light falling on a bunch of little squares. IOW, the CCD is
> precisely a box filter.

The corners deliver less signal, the lens has spherical aberration and
with bayer pattern CCDs you will usually have a diffuser in the optical
path as well. As a system the pixel from most cameras won't have an
image plane footprint very close to a box.

> Of course, this isn't a real image, but box filtering is quite
> physically accurate for integer ratios or large non-integer ratios.

It's mostly physically accurate if your aim is to reproduce the same
effect as that of a Foveon camera without anti-aliasing filter.

> It can produce stair-stepping, but then again, so can a real camera.

I'd call that a bad camera, not something to strive to reproduce in your
algorithms.

Marco
Edward Rosten - 01 May 2008 22:52 GMT
> > That's exactly what pixels are, in every camera I've ever heard of.
> > The light is projected on to the focal plane at "infinite" resolution
[quoted text clipped - 6 lines]
> path as well. As a system the pixel from most cameras won't have an
> image plane footprint very close to a box.

I don't follow. All you have listed (vignetting, distortion,
filtering, etc) happens before the CCD does anything. The result of
all that is light projected on the image plane. The CCD then
essentially box-filters whatever makes it through the lens and
filtering system.

If you replaced your CCD with one the same size, but with 1/4 of the
pixels, you would get a pretty similar effect by box filtering and
subsampling the original image.

> > Of course, this isn't a real image, but box filtering is quite
> > physically accurate for integer ratios or large non-integer ratios.
>
> It's mostly physically accurate if your aim is to reproduce the same
> effect as that of a Foveon camera without anti-aliasing filter.

Sure, you could throw away 2/3 of the colour bits in each pixel to
emulate a bayer pattern if you wanted.

> > It can produce stair-stepping, but then again, so can a real camera.
>
> I'd call that a bad camera, not something to strive to reproduce in your
> algorithms.

You can AA filter with a bit of blurring if you wish.

But I still stand by my point that CCDs area-sample whatever falls on
to them. This is equivalent to box filtering and point sampling.

-Ed
Marco Al - 02 May 2008 01:36 GMT
> If you replaced your CCD with one the same size, but with 1/4 of the
> pixels, you would get a pretty similar effect by box filtering and
> subsampling the original image.

Indeed, but since the spread of the anti-alising filter (ie. diffuser)
would no longer be in the same ratio to the size of the active area of
the CCD you would get an aliased image. It's as wrong to do it this way
in the camera as doing it inside a program. It's the anti-aliasing
filter more than the actual CCD which determines the PSF with bayer
pattern cameras. It's not exactly a gaussian, but it's far from a box.

Marco
Dave Martindale - 30 Apr 2008 03:50 GMT
>> Or try the "Lanczos" algorithm

>Since the downsize is an exact integer (factor of 8)
>I'm not sure Lanczos (or anything "better" than bilinear)
>would help.

The fact that the downsize ratio is an integer factor means it's easy to use a box filter
for the downsizing and get "not bad" results.  That doesn't mean Lanczos would not be better
yet.  A box filter still produces a fair amount of aliasing due to letting through input
image frequency components that are above the Nyquist limit for the output resolution.
Lanczos is better at attenuating these frequencies and suffers less aliasing artifacts.  At
the same time, it's better at retaining frequencies just below Nyquist that a box filter
attenuates more than necessary.

Now, a reasonable-sized Lanczos downsampling filter will cost you more time than a box
filter - but it should be small compared to the original render time.

    Dave
penang@freemail.c3.hu - 29 Apr 2008 11:33 GMT
On Apr 28, 11:39 pm, hsyq...@gmail.com wrote:
> Hello !
>
[quoted text clipped - 39 lines]
> Sincerely,
> Lee

Interesting problem you got there. Perhaps you could speed up the
rendering time by getting some fancy video card that is powered by
super-duper ultra fast GPU ??

Which GPU the best? Hmmm.........
John Turco - 04 May 2008 10:27 GMT
> On Apr 28, 11:39 pm, hsyq...@gmail.com wrote:

<edited for brevity>

> > I have experimented with many different graphic / photo softwares in
> > the shrinking process, all of them give me the same "blurring" effect.
[quoted text clipped - 18 lines]
>
> Which GPU the best? Hmmm.........

Hello,

No matter; the video card, itself, is simply a display device.

Cordially,
          John Turco <jtur@concentric.net>
k - 29 Apr 2008 11:38 GMT
| Hello !
|
| I do computer graphics as a hobby, and have produced quite a number of
| stunning graphics. Often time though, when I shrink the graphic to put
| them online, they become blurred !!

| 2. Which software do you recommend to carry out the shrinking
| operation?

anything with the right algorithm, and the algoriothm makes all the
difference

..and downsizing is quite, quite different from upsizing!

a basic primer on algorithm for resizing can be found here: (grr.. the web
site's gone!)
http://web.archive.org/web/20060409125805/http://www.interpolatethis.com/int
erp.html

and some comparisons
http://www.cambridgeincolour.com/tutorials/image-resize-for-web.htm
http://www.cambridgeincolour.com/tutorials/digital-photo-enlargement.htm
Allen - 29 Apr 2008 15:04 GMT
> | Hello !
> |
[quoted text clipped - 18 lines]
> http://www.cambridgeincolour.com/tutorials/image-resize-for-web.htm
> http://www.cambridgeincolour.com/tutorials/digital-photo-enlargement.htm

A question for the OP: how many other programs are loaded into your
machine, taking up memory and cycles and competing with your graphics
program? If you don't know, press CTRL-ALT-DEL to bring up Windows Task
Manager and click on Applications, the Processes, then Performance. You
might be forcing your graphics program to plod through knee-deep mud to
do its job.
Allen
Duddits - 29 Apr 2008 15:04 GMT
>snip
>
[quoted text clipped - 8 lines]
>
>Thank you all in advance !!!

IrfanView gives you a choice of 5 filters when resizing. Try each of these
until you get the desired results.
http://www.irfanview.com

regards

Dud
Martin Brown - 29 Apr 2008 17:04 GMT
>> snip
>>
[quoted text clipped - 3 lines]
>> to
>>         1024X768 size graphic without losing the interesting details?

Render the image to the size you want it in the first place. Then choose
your JPEG compression parameters and chroma subsampling carefully and
wisely to get the best size vs quality tradeoff. Several packages allow
you to see the size and preview artefacts against the original.

Before any meaningful answer about downsampling is possible you are
going to have to answer the question "what do I mean by an interesting
detail".

>> 2.        Which software do you recommend to carry out the shrinking
>> operation?
[quoted text clipped - 4 lines]
> until you get the desired results.
> http://www.irfanview.com

Downsampling by a factor of 8 in each linear dimension will necessarily
have a pretty severe effect on the maximum spatial frequency of the
original image that can be retained. There is no free lunch.

Regards,
Martin Brown
** Posted from http://www.teranews.com **
aruzinsky - 29 Apr 2008 22:13 GMT
On Apr 29, 12:39 am, hsyq...@gmail.com wrote:
> Hello !
>
[quoted text clipped - 39 lines]
> Sincerely,
> Lee

Instead of excess verbosity, you should post links to crops of before
and after images showing the problem areas.

You (plural) are not entitled to ignore the adage, "A picture is worth
a thousand words."
Pico - 30 Apr 2008 12:57 GMT
> Instead of excess verbosity, you should post links to crops of before
>and after images showing the problem areas.

ZING!
hsyq8xg@gmail.com - 01 May 2008 16:12 GMT
Sorry for this late reply.

3 example online:

A. www.PenangA1.com/png/1K.PNG

B. www.PenangA1.com/png/4K.PNG

C. www.PenangA2.com/png/ORI.PNG

The three examples above are fragments of a drawing that terragen
produced just a few days ago.

All three pictures were taken by the same screen capture program.

If you take a look at Picture C (ori.png), it's from the original
drawing ( resolution: 4096 X 3072 ), with file size of 37MB, in BMP
format. In Picture C you can see patches of green leaves distinctly,
arising from the brown wall.

Picture B represents a screenshot fragment of the 37MB drawing as my
desktop wallpaper (1024 X 768). As you can see from Picture B,
although much smaller than Picture C, the patches of green leaves are
still separated from the brown wall.

However, if you look at Picture A ... the patches of green leaves
kinda melt into the brown wall behind it. Picture A was from a
fragment of a 1024 X 768 picture (JPG format) that I shrunk from the
original 37 MB BMP drawing. When I shrunk it, I use 100% JPG quality,
with the "Lanczos" option.

The most important thing is that comparing Picture A with Picture
B ... as you can see, even if Picture A and Picture B were obtained
from pictures with the same dimension ( 1024 X 768 ), albeit different
pictures, the green leaf patches of Picture B can still be clearly
seen, while Picture A, the green leaves and brown wall are all mixed
up.

Any comment ??

> On Apr 29, 12:39�am, hsyq...@gmail.com wrote:
> > Hello !
[quoted text clipped - 46 lines]
> You (plural) are not entitled to ignore the adage, "A picture is worth
> a thousand words."
pg - 01 May 2008 16:24 GMT
On May 1, 8:12 am, hsyq...@gmail.com wrote:
> Sorry for this late reply.
>
[quoted text clipped - 5 lines]
>
> C.www.PenangA2.com/png/ORI.PNG

Picture C should be www.PenangA1.com/png/ORI.PNG

> The three examples above are fragments of a drawing that terragen
> produced just a few days ago.
[quoted text clipped - 76 lines]
> > You (plural) are not entitled to ignore the adage, "A picture is worth
> > a thousand words."
aruzinsky - 01 May 2008 22:49 GMT
If you prefer this,

http://www.general-cathexis.com/images/ORI_0.125X_LanczosUnExpandedKernel.png

, to this,

http://www.general-cathexis.com/images/ORI_0.125X_LanczosExpandedKernel.png

, then I suggest that you use an unexpanded interpolation kernel.

Typically, commercial softwares expand the interpolation kernel for
reductions because such expansion automatically provides
antialiasing.  SAR Image Processor gives the option of not expanding
the kernel.  This is undesirable for natural images.

> On May 1, 8:12 am, hsyq...@gmail.com wrote:
>
[quoted text clipped - 92 lines]
>
> - Show quoted text -
aruzinsky - 01 May 2008 23:03 GMT
Incidentally, for reciprocal odd integer scale factors, reduction
using an unexpanded kernel is just plain decimation and the kind of
interpolation kernel doesn't matter.

> If you prefer this,
>
[quoted text clipped - 109 lines]
>
> - Show quoted text -
pg - 02 May 2008 11:38 GMT
Thank you for the info.

Would anyone kindly tell me which software provides the choice of
"expanded" and "unexpanded" kernels of the Lanczos routine?

As I am not a pro in this, while I do own (LEGAL) copies of several
commercial software, I do not recall, photoshop, for instant, offer
the "expanded" and the "unexpanded" kernel versions of Lanczos.

Thank you again !!!

> If you prefer this,
>
[quoted text clipped - 107 lines]
>
> > - Show quoted text -
Denise - 02 May 2008 11:26 GMT
pg <penang@catholic.org> wrote in
news:654686df-9016-407f-8ec2-5454c18e59e7@w1g2000prd.googlegroups
.com:

>> If you prefer this,
>>
[quoted text clipped - 3 lines]
>>
>> http://www.general-
cathexis.com/images/ORI_0.125X_LanczosExpandedKern...

>> , then I suggest that you use an unexpanded interpolation kernel.
>>
>> Typically, commercial softwares expand the interpolation kernel for
>> reductions because such expansion automatically provides
>> antialiasing.  SAR Image Processor gives the option of not expanding
>> the kernel.  This is undesirable for natural images.

> Thank you for the info.
>
[quoted text clipped - 7 lines]
>
> Thank you again !!!

Appreciate bottom posting.

Adding:

adobe.photoshop.windows
alt.graphics.photoshop
Denise - 02 May 2008 11:29 GMT
pg <penang@catholic.org> wrote in
news:654686df-9016-407f-8ec2-5454c18e59e7@w1g2000prd.googlegroups
.com:

> Thank you for the info.

You are a spammer:

http://groups.google.com/groups?as_q=&num=100&scoring=d&hl=en&as_ep
q=&as_oq=&as_eq=&as_ugroup=&as_usubject=&as_uauthors=penang%40catho
lic.org&lr=lang_en&as_drrb=q&as_qdr=&as_mind=1&as_minm=1&as_miny=19
81&as_maxd=2&as_maxm=5&as_maxy=2008&safe=off
aruzinsky - 02 May 2008 18:48 GMT
I already told you.  Read again and Google for where to buy or get
free demo.

> Thank you for the info.
>
[quoted text clipped - 120 lines]
>
> - Show quoted text -
Martin Brown - 01 May 2008 16:48 GMT
> Sorry for this late reply.
>
[quoted text clipped - 5 lines]
>
> C. www.PenangA2.com/png/ORI.PNG

All three time out from here long before they download.

> If you take a look at Picture C (ori.png), it's from the original
> drawing ( resolution: 4096 X 3072 ), with file size of 37MB, in BMP
[quoted text clipped - 11 lines]
> original 37 MB BMP drawing. When I shrunk it, I use 100% JPG quality,
> with the "Lanczos" option.

> Any comment ??

Which JPEG encoder did you use?

And more critically what chroma subsampling - the default used for
photographs does tend to compromise line art images.

If you override the chroma subsampling to save YCrCb with 1,1,1 ratio
then you may get better fidelity (although a larger filesize).

Fundamentally you cannot get around the fact that when the image is
downsampled the new image pixels get bigger and contain colours that are
some weighted average of the original pixels.

Regards,
Martin Brown
** Posted from http://www.teranews.com **
aruzinsky - 01 May 2008 17:00 GMT
On May 1, 9:12 am, hsyq...@gmail.com wrote:
> Sorry for this late reply.
>
[quoted text clipped - 88 lines]
>
> - Show quoted text -

Apparently the links are broken. Also, please, don't post BMP, post
small JPEG 100% crops of a problem area because I use a dial up modem.
pg - 01 May 2008 17:26 GMT
> On May 1, 9:12 am, hsyq...@gmail.com wrote:
>
[quoted text clipped - 93 lines]
> Apparently the links are broken. Also, please, don't post BMP, post
> small JPEG 100% crops of a problem area because I use a dial up modem.

All are PNG files. Yes, the links are damn broken !!!
Dave - 01 May 2008 18:02 GMT
>Apparently the links are broken. Also, please, don't post BMP, post
>small JPEG 100% crops of a problem area because I use a dial up modem.

and

>All are PNG files. Yes, the links are damn broken !!

Why don't you idiots crop the crap?
Marco Al - 01 May 2008 18:32 GMT
> Picture B represents a screenshot fragment of the 37MB drawing as my
> desktop wallpaper (1024 X 768). As you can see from Picture B,
> although much smaller than Picture C, the patches of green leaves are
> still separated from the brown wall.

It's hideous pixelated crap is what it is. If that is what you prefer
just google for a program which lets you use point sampling or nearest
neighbor sampling for resizing ... it will come out looking fugly like that.

Marco
aruzinsky - 01 May 2008 23:20 GMT
> It's hideous pixelated crap is what it is.

Yes. It's almost as bad as a medical image.
KatWoman - 29 Apr 2008 22:37 GMT
> Hello !
>
[quoted text clipped - 39 lines]
> Sincerely,
> Lee

are you setting to bicubic sharper??
I heard this is a better option to tick for sizing down
what if your original is not jpeg (compressed) but instead saved as tiff
uncompressed?
then you are not compressing an already compressed format

are you choosing high or maximum for quality of the downsized jpg?
tacit - 30 Apr 2008 08:03 GMT
In article
<52088436-f3ae-42a8-862f-cb283c8c517c@q24g2000prf.googlegroups.com>,

> I do computer graphics as a hobby, and have produced quite a number of
> stunning graphics. Often time though, when I shrink the graphic to put
> them online, they become blurred !!

Well, of course! What did you expect?

If you resize an image to make it smaller, you remove pixels. When you
remove pixels, you remove detail.

On top of that, if you save as JPEG, you remove even more detail. JPEG
compression is "lossy." It was invented for situations where file size
is critical and image quality is not important. It makes files smaller
by discarding image detail.

Signature

Photography, kink, polyamory, shareware, and more: all at
http://www.xeromag.com/franklin.html

bugbear - 30 Apr 2008 09:46 GMT
> In article
> <52088436-f3ae-42a8-862f-cb283c8c517c@q24g2000prf.googlegroups.com>,
[quoted text clipped - 12 lines]
> is critical and image quality is not important. It makes files smaller
> by discarding image detail.

On rereading the OP's post, I think the
(interesting) discussion on sampling algorithms
is besides the point.

The key phrase (I think) is:

> However, I found that when I do that, many interesting minute details
> that were in the 8K X 6K pictures (even when I shrink fit it to my
> 1024X768 desktop as wallpaper) are GONE.

I think this implies that simply setting the "big image"
as desktop gives results the OP finds acceptable, which I imagine
involves pretty crude down sampling.

Which leaves JPEG artifacts as the culprit.

  BugBear
 
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