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Photo Forum / Digital Photography / Digital Photo / July 2004

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can one print at actual pixels size?

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nobody nowhere - 29 Jun 2004 17:54 GMT
Can one print at actual pixels size (100 %)? How is this done?
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nobody

Lionel - 29 Jun 2004 18:19 GMT
>Can one print at actual pixels size (100 %)?

Of course, as long as you don't mind cropping your your image, or you
have access to a big enough printer. You can go bigger too. I've printed
a number of my 10D (6.3MP) photos at 10"x15" & 400DPI, which is roughly
400%.

> How is this done?

Depends on the image, the software you have, & the printer.

If you explain what you're trying to achieve, we can probably give you
response that are much more useful than this one. :)

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  W          
. | ,. w ,   "Some people are alive only because
 \|/  \|/     it is illegal to kill them."    Perna condita delenda est
---^----^---------------------------------------------------------------

Bart van der Wolf - 29 Jun 2004 18:19 GMT
> Can one print at actual pixels size (100 %)? How is this done?

Can you rephrase that question? A pixel will have whatever size you print
it, or do you mean printing at the same size as the sensor?

Bart
Bill Hilton - 29 Jun 2004 18:31 GMT
>From: nobody nowhere nobody@jwhite.demon.co.uk
>
>Can one print at actual pixels size (100 %)? How is this done?

If you mean "can you print so the print is the same size as what's on the
screen at 100%" (which is what I *think* you mean), then yes, you can do this
IF you can figure out the rez of your screen.

Many older monitors have a dot pitch of 72 dpi (which is why that's a common
default number in many graphics programs) and many new ones are around 96 dpi.
So I'd try setting the image size rez at one of these numbers and printing at
that size, but the print will be really big.  Note that most printers like
200-300 ppi input file rez so the print will be pretty thin and low rez for,
say, the Epson desktops.

To put numbers on this, a typical 6 Mpixel dSLR file might be 3,072 x 2,048
pixels (for the Canon 10D, say).  Set the resolution to 72 ppi and it will
print 28.444 x 42.667 inches, set the rez to 96 ppi and it will print 21.333 x
32 inches, set the rez to 240 ppi (enough to get a nice print on most printers)
and it's 8.5 x 12.8 inches.

Bill
nobody nowhere - 30 Jun 2004 02:06 GMT
Thank you Bill, that is exactly what I meant.  Probably my reputation in
this NG will be damaged for the next 3 days  because of my mental
laziness to work out the answer myself.  When I scan a 6 x 6 at 14 bit,
I get huge files (450MB or so), which at  100% magnification still look
good. The further question would be if I treat this huge image at 72 ppi
with Neatimage and perhaps sharpen it with unsharp mask, would it look
on paper as good as it does on the monitor?  Would  the printer (who
likes 266 ppi and higher ) make it look worse than on the monitor?  Has
anybody tried this? (I mean somebody who owns an Epson 7600 or even 9000
or "bigger").

n article <20040629133141.23881.00000902@mb-m28.aol.com>, Bill Hilton
<bhilton665@aol.comedy> writes
>>From: nobody nowhere nobody@jwhite.demon.co.uk
>>
[quoted text clipped - 18 lines]
>
>Bill

Signature

nobody

Mark B. - 30 Jun 2004 12:53 GMT
> Thank you Bill, that is exactly what I meant.  Probably my reputation in
> this NG will be damaged for the next 3 days  because of my mental
[quoted text clipped - 3 lines]
> with Neatimage and perhaps sharpen it with unsharp mask, would it look
> on paper as good as it does on the monitor?

No, of course not unless it's a rather large print (20x30 maybe?) viewed
from an extreme distance.  I like my printed images to be at least 200ppi; I
always shoot for 300.

> Would  the printer (who
> likes 266 ppi and higher ) make it look worse than on the monitor?

Yes.

>  Has
> anybody tried this? (I mean somebody who owns an Epson 7600 or even 9000
> or "bigger").

I only have a 870, but I know it would look like crap w/o trying it.

Mark
bagal - 29 Jun 2004 18:32 GMT
hmm this is or appears to be an extension of what is a pixel?

A pixel is a picture element

A printer pixel is not the same as a monitor pixel and both are not the same
as a sensor pixel (sometimes called sensels)

A monitor relies on physical attribute of light - usually called additive
which combines 3 primary colors to obtain "white"

A printer (usually) relies on subtractive properties of inks so comining a
combination of all 3 inks produces something called "black"

See the difficulties?

What is intended is bto have 1 to 1 correspondence across the physical
properties of each device in order to render an accurate image.  The image
will always be subject to the constraints of the physical limitations on the
hardware, software & drivers in place.

Plus - there is the aspect of human perception.  While eyes allow light to
excite receptors the brain interprets these signals into an image.

Now the above is a gross over simplification.  What was the question?

Oh - yeh.  It depends upon having the correctly configured hardware,
software firmware.  After that it's easy within the constraints listed above

das B

> Can one print at actual pixels size (100 %)? How is this done?
bagal - 29 Jun 2004 18:34 GMT
ps - seel Gisle's link below for even deeper reading on the effect called
interpolation

it's sorta important and for any budding mathematical genius out there -
yeh, it really is all math

das B

> Can one print at actual pixels size (100 %)? How is this done?
Roland Karlsson - 29 Jun 2004 18:48 GMT
nobody nowhere <nobody@jwhite.demon.co.uk> wrote in news:ytcGk
$DC7Z4AFwOk@jwhite.demon.co.uk:

> Can one print at actual pixels size (100 %)? How is this done?

A pixel has no size. So - no you cannot print at pixel size.

> nobody

Hmmm .... methinks you are trolling?

/Roland
David J Taylor - 29 Jun 2004 19:06 GMT
[]
> A pixel has no size. So - no you cannot print at pixel size.
[]
> Hmmm .... methinks you are trolling?
>
> /Roland

Most pixels have a finite and well-defined size - can you quote examples
where the pixel has "no size"?  Of course, printing at the original pixel
size may not be quite what the OP wants!

Cheers,
David
Roland Karlsson - 29 Jun 2004 19:31 GMT
> Most pixels have a finite and well-defined size - can you quote examples
> where the pixel has "no size"?

The pixels stored in a file has no size.
A pixel as a concept has no size.
The pixels in my graphic card has no size.

A pixel can be matched to something that has
a size, e.g. a sensor, a monitor or a print.
You often also call this physical realisation
a pixel, but this is misleading.

> Of course, printing at the original pixel
> size may not be quite what the OP wants!

Yepp - and this (probable) mistake shows that you
shall think of a pixel as having no size.

/Roland
David J Taylor - 29 Jun 2004 20:39 GMT
> > Most pixels have a finite and well-defined size - can you quote examples
> > where the pixel has "no size"?
>
> The pixels stored in a file has no size.

It is sometimes not stated what the size is, but and real-world image
stored in a file does have a size.

> A pixel as a concept has no size.

.. although a zero-sized pixel could capture no information...

> The pixels in my graphic card has no size.

.. an interesting idea.  Can the pixel exist without being displayed?  <G>

> A pixel can be matched to something that has
> a size, e.g. a sensor, a monitor or a print.
[quoted text clipped - 8 lines]
>
> /Roland

Nearly back to confusion caused by the 72ppi or the 300ppi image!

Thanks for the diversion.

David
Roland Karlsson - 29 Jun 2004 21:03 GMT
> It is sometimes not stated what the size is, but and real-world image
> stored in a file does have a size.

A real world image stored in a file has a size? OK then - how
big is a real world 5 Mpixel image? In inches or meters,
whatever you prefer.

>> A pixel as a concept has no size.
>
> .. although a zero-sized pixel could capture no information...

Uh? Have I said zero size? No size does not mean zero size.
No size means that it is not measured in meters. Just like a
bit or a digit has no size, a pixel has none either. The
number 45 has no size, it can be displayed at any size and
still be 45. Just as a pixel can be displayed at any size
and still be a pixel. And both contain information, without
having any size.

>> The pixels in my graphic card has no size.
>
> .. an interesting idea.  Can the pixel exist without being displayed?

Yes - and I think it is here you go wrong. There are lots of pixels
in graphics files, in RAM and on graphics cards. Neither needs to
be displayed to exist.

> Nearly back to confusion caused by the 72ppi or the 300ppi image!
>
> Thanks for the diversion.

You are welcome. But the diversion and confusion is totally
on your side :)

/Roland
David J Taylor - 30 Jun 2004 08:06 GMT
> A real world image stored in a file has a size? OK then - how
> big is a real world 5 Mpixel image? In inches or meters,
> whatever you prefer.

You need to know the taking conditions, so that the angular resolution can
be computed.

> >> A pixel as a concept has no size.
> >
[quoted text clipped - 7 lines]
> and still be a pixel. And both contain information, without
> having any size.

My point is that a pixel which is of zero physical size (angular or
linear) could capture no information in any real-world sensor.

> >> The pixels in my graphic card has no size.
> >
[quoted text clipped - 3 lines]
> in graphics files, in RAM and on graphics cards. Neither needs to
> be displayed to exist.

But in any real world image the pixel has a size.  You take my "displayed"
argument too seriously - perhaps I missed the <G> or perhaps it is a
philospohical discussion!

> > Nearly back to confusion caused by the 72ppi or the 300ppi image!
> >
[quoted text clipped - 4 lines]
>
> /Roland

No, I am never confused, I think!

Cheers,
David
Dave Martindale - 30 Jun 2004 08:45 GMT
>My point is that a pixel which is of zero physical size (angular or
>linear) could capture no information in any real-world sensor.

You're talking about different pixels.  A pixel in a physical image
sensor has a size.  (Two sizes, actually - the sensing area, and the
spacing between adjacent pixels).  A pixel in a physical print has a
size too.

But a pixel in an image data file, with no physical instantiation, does
not have any particular size.  That's what the other writer is saying.

    Dave
David J Taylor - 30 Jun 2004 09:35 GMT
> >My point is that a pixel which is of zero physical size (angular or
> >linear) could capture no information in any real-world sensor.
[quoted text clipped - 8 lines]
>
> Dave

Thanks, Dave.  I am aware of that, and simply trying to clarify my
statement about zero physical size.  A pixel in a data file requires
meta-data to specify its size, though, as is often required in (for
example) GIS applications.

Cheers,
David
scott - 30 Jun 2004 22:27 GMT
> > "David J Taylor"
> > <david-taylor@blueyonder.co.not-this-bit.nor-this.uk> writes:
[quoted text clipped - 17 lines]
> meta-data to specify its size, though, as is often required in (for
> example) GIS applications.

Perhaps zero physical size is misleading, undefined would probably be
better.

For instance I can create a 3D model with no units and render it to a
800x600 image.  The pixels then have no defined size at all.
Roland Karlsson - 30 Jun 2004 21:17 GMT
> My point is that a pixel which is of zero physical size (angular or
> linear) could capture no information in any real-world sensor.

A sensor has a size; a print has a size; a monitor has a size.
The grid of pixels can be mapped on any of those and then the
pixel (or rather the pixel spacing) is associated with a size,
the pixel pitch. But this size has nothing to do with the
pixel; the pixel is sizeless and can be mapped to any size.

To give the size of a pixel is the same as give the length
of a string. OK - a string might be 10 inches, and then
_this_ string is 10 inches. But, in general a string has
no length; it can be any length.

The same goes for pixels. This sensor might have a pixel
spacing of 10 um, but the pixel in the photo taken by this
sensor has no size. If it had, then all prints made from this
photo would be very small indeed :)

> But in any real world image the pixel has a size.  You take my
> "displayed" argument too seriously - perhaps I missed the <G> or
> perhaps it is a philospohical discussion!

It is both philosophical and practical :)

I think it is a good habit not to use sloppy language. I try my
best (even thogh I am not English speaking) to use tha language
correct. And - when you talk about a pixel you mean the abstraction
pixel. And the abstraction pixel has no size. When you talk about size
and pixels, you talk about the actual pixel spacing (or pitch) on
a sensor, a monitor or a print. So - even when you talk about a sensor
you don't talk about the size, you talk about the spacing (or pitch).

The term "pixel size" has no meaning. Pixels in a file has absolutely
no size and pixels on a detector has a pitch.

/Roland
bagal - 30 Jun 2004 22:09 GMT
groovio - way to go

Perhaps another way to look at it is like this

<o>  <o>

unless it is a really good picture element then look at it like this:

<0>  <0>

or
<->  <->

Anyway - a pixel is seemingly assumed context sensitive

Like Roland's length of string but the string can be a cable, a strand, a
thread, or ... depending upon   Hey, thing of it as a strand!  A strand of
what?  Exactly!

das B

> > My point is that a pixel which is of zero physical size (angular or
> > linear) could capture no information in any real-world sensor.
[quoted text clipped - 33 lines]
>
> /Roland
David J Taylor - 01 Jul 2004 12:00 GMT
[]
> The term "pixel size" has no meaning. Pixels in a file has absolutely
> no size and pixels on a detector has a pitch.
>
> /Roland

I am afraid we will have to disagree there.  Any real-world pixel has some
sort of associated dimension, and it may be important to retain that
dimension when it is in a file.  Pixels in a detector will have finite
size as well as pitch.

Cheers,
David
imbsysop - 01 Jul 2004 12:17 GMT
>[]
>> The term "pixel size" has no meaning. Pixels in a file has absolutely
[quoted text clipped - 6 lines]
>dimension when it is in a file.  Pixels in a detector will have finite
>size as well as pitch.

no, I'm afraid you are wrong .. just like the definition of a
mathematical "point" which has no size as well although it has an
unambiguous spatial definition .. the "size" of a pixel (picture
element) would only start to make sense if the size of the picture was
defined if one would like to stretch the "definition" ... any
"ccordinate" on a map is of the same nature ie it may have several
defining parameters but it has no size ..
I think people confuse the "3D" physical presence of "light sensors"
and the mathematical result of what they produce and even the way this
info is represented in realtime (phosphorus dots on a screen)
FWIW
David J Taylor - 01 Jul 2004 12:28 GMT
[]
> >I am afraid we will have to disagree there.  Any real-world pixel has some
> >sort of associated dimension, and it may be important to retain that
[quoted text clipped - 12 lines]
> info is represented in realtime (phosphorus dots on a screen)
> FWIW

To prove my statements incorrect:

- please quote an example of a real-world pixel (i.e. one taken by a
digital camera or similar) that does not have an implied physical size.

and

- please quote an example of a detector in which the pixels do not have a
finite size.

Cheers,
David
imbsysop - 01 Jul 2004 13:34 GMT
>[]
>> >I am afraid we will have to disagree there.  Any real-world pixel has
[quoted text clipped - 19 lines]
>- please quote an example of a real-world pixel (i.e. one taken by a
>digital camera or similar) that does not have an implied physical size.

I've been browsing the internet and the definition has become
ambiguous to say the least
to me the implied physical size you mention is only relevant when the
pixel is represented on a medium .. in return I could ask you what the
size of a pixel is in a file ? .. :-) which is real-world as well ..
to me "pixel" means a picture element that has all the parameters to
represent the whole gamut .. and this is independent of the media it
is represented in. If you think pixels have a size then plse compute
me the size of it in a CCD sensor, a screen and a printer ? hopefully
find the same size in each...
see http://www.micron.com/products/imaging/technology/pixel.html
for "something" (aka solid state sensor) that to me is not a pixel as
such but which seems to be the present days perception of pixel in
technology ..
notice the statement :"When the image sensor is read out, line by
line, the pixel sequence comes out GRGRGR, etc., and then the
alternate line sequence is BGBGBG, etc. This output is called
sequential RGB (or sRGB)" so where is the "pixel" you represent on
your screen ? :-)
..and the end statement : "...Since each pixel has been made sensitive
only to one color (one spectral band),  ...."
given the nature of bayer sensors, extrapolating "pixels_with_a_size"
to get "pixels_with_probably_some_other_size" is more than a funny
concept to say pixels have a size ..
so given the bayer sensor architecture, as provided in the above
website, kindly provide me with the calculated size of the resulting
extrapolated "pixel" ? :-)

>and
>
>- please quote an example of a detector in which the pixels do not have a
>finite size.

exactly as I said .. a detector and its signal .. NOT a pixel ..

FWIW
David J Taylor - 01 Jul 2004 15:46 GMT
[]
> I've been browsing the internet and the definition has become ambiguous
to say the least
[]

So, all I am saying is that real-world pixels do have an associated size,
either from the camera sensor, from any subsequent interpolation (when the
luminance and chromanance resolutions may not be the same as you point
out), or when displayed or printed.

Therefore such a real-world pixel can only be completely described when
meta-data about its dimernsions is available, although such meta-data is
not essential to our everyday use of pixels.

Cheers,
David
bagal - 01 Jul 2004 18:43 GMT
<psst>  I am surprised nobody pulled me up about a product being prime <tee
hee>

das B

<0>    <0>

"imbsysop" <imbsysop@yahoo.com> wrote in message
Roland Karlsson - 02 Jul 2004 01:53 GMT
> - please quote an example of a real-world pixel (i.e. one taken by a
> digital camera or similar) that does not have an implied physical size.

Now - you say real world pixels again. What does it mean?

My disk is full of images, stored in image files. Those
images consists of pixels. The image files are real world
things I assure you. I don't think that Seagate has started
making disks of imaginary material yet. Those pictures I can
move between several real world medias. The size the pixels
take on those medias has no meaning for the image.

Now - as I said elsewhere to you - a sensor is NOT an image.
Nor is a monitor an image. A digital projector is also not
an image. None of those divices has pixels - picture elements,
because none of the divices has pictures/images.

Those devices can detect or display images though. The projector
is a nice example. It has probably a small LCD screen that is
projected on a wall or something. Or you can project the image
on dust steam or smoke. So - whats the size of a pixel of the
image a projector displays? It depends on the distance from the
wall to the projector, does it not? Now, let us forget that
it is really the pixel pitch we are talking about. The actual size
of the displayed pixel depends on the fill factor, which we almost
always ignore. But let us call the pitch a size, just to simplify.

So, whats the pixel size of a camera? The actual size of the
sensor is rather uninterestng for the picture. It is the reality
outside the camera that can be said containing the "real world
pictures" - just as for the projector. So - when taking a picture,
the pixels of the coming picture are all projected upon the real
world - you have thousands of pixels in your face whne the
picture is taken. So - how big are those pixels? It all depends
on the distance from the camera - the further away from the camera,
the bigger the pixels. Furthermore, for parts of the pucture that
is out of focus - the puxels are not sharp.

So - what do I want to tell you with all this rambling? Yepp -
the sensels in your sensor are not pixels, because your sensor
is not a picture. The picture is out there in the real world,
either as a projection upon your wall, a printing on paper
or ultimately as the real world picture you are taking.

The actual size of the intermediate device and its sensing
elements (sensels) has nothing at all to do with a size of
a pixel.

/Roland
David J Taylor - 02 Jul 2004 08:36 GMT
[]
> Now - you say real world pixels again. What does it mean?

It includes, but is not limited to, pictures of real-world images.  As
opposed to purely computer generated images - an artist using a graphics
program, for example.

[]
> Now - as I said elsewhere to you - a sensor is NOT an image.
> Nor is a monitor an image. A digital projector is also not
> an image. None of those divices has pixels - picture elements,
> because none of the divices has pictures/images.

Thre is an image on the surface of the sensor, display, screen.

[]
> So, whats the pixel size of a camera? The actual size of the
> sensor is rather uninterestng for the picture. It is the reality
[quoted text clipped - 6 lines]
> the bigger the pixels. Furthermore, for parts of the pucture that
> is out of focus - the puxels are not sharp.

There is a fixed well-defined angular size for each pixel taken a digital
camera.  It is given by the pixel pitch divided by the focal length.  Some
cameras (e.g. Fuji?) post process the sensor data to interpolate, and that
will alter the angular size of the pixel.

> So - what do I want to tell you with all this rambling? Yepp -
> the sensels in your sensor are not pixels, because your sensor
[quoted text clipped - 7 lines]
>
> /Roland

The linear size will vary with the display or sensing device and taking or
viewing distance, yes, but the angular size at taking time is defined.

Cheers,
David
imbsysop - 02 Jul 2004 09:02 GMT
>[]
>> Now - you say real world pixels again. What does it mean?
[quoted text clipped - 10 lines]
>
>Thre is an image on the surface of the sensor, display, screen.

as said, you fail to see the difference between the data that
"describe/define" a picture and the representation thereof on any
medium .. :-)
David J Taylor - 02 Jul 2004 16:43 GMT
[]
> as said, you fail to see the difference between the data that
> "describe/define" a picture and the representation thereof on any
> medium .. :-)

No, I am quite happpy to differentiate, but I argue that any real-world
derived pixel requires some dimensional specification to be a complete
representation, i.e. there needs to be more than just the pixels.

Cheers,
David
Roland Karlsson - 02 Jul 2004 19:25 GMT
> No, I am quite happpy to differentiate, but I argue that any real-world
> derived pixel requires some dimensional specification to be a complete
> representation, i.e. there needs to be more than just the pixels.

Many cameras add 72 dpi in the file, some add 225 or 300 or something.
Thats the only information in the image file that gives any kind
of size information. Now --- the actual sensor pitch is much smaller
than that; and that number is not stored in the file. Those numbers
that are stored are supposed to help you in some way or another. I
know that some cameras store a dpi value that corresponds to printing
the picture with their own standalone printers. Some store 72 although
such a coarse screen resolution is now obsolete and you almost never
print at 72 dpi.

Now David - let us be reasonable. Currently we don't agree. There are
more people in this discussion that don't agree with your view. But
frankly - it does not matter all that much. I understand where you are
coming from and can appreciate your urge to convince us, just as I hope
that you understand my urge to do the same. Discussing language semantics
is fun :) Understanding the language makes us grow and learn.

I recommend you to think about it once more. My (and others) point is
that a pixel is an abstraction. The pixels you are talking about are
just instances of that abstraction. Those instances have size, or rather,
is organized in an 2D array with a pitch. It is perfectly OK to call the
elements in such a physical array for pixels. The problem arises when
you ask the question - "How big is a pixel?". That question has no
answer. I hope you can see that? You must ask a question of the type
- "How big are the pixels in my camera?". And even that is not totally
unproblematic - because what you probably mean with that question
is "What is the pixel pitch in my camera?". But maybe not - maybe you
mean the actual size - maybe you wonder how many photons the sensor element
can collect - then the size is much better to know than the pitch.

/Roland
David J Taylor - 02 Jul 2004 19:39 GMT
[]
> I recommend you to think about it once more. My (and others) point is
> that a pixel is an abstraction. The pixels you are talking about are
[quoted text clipped - 10 lines]
>
> /Roland

Yes, a real world pixel will have a size (something like an equivalent
capture area) and a grid spacing.  I had omitted that distinction
originally because, in a well-designed system, the sampling interval
should be sufficiently small to avoid aliasing, and hence the pixel area
will only affect the light capture efficiency.  Of course, well all know
that there are systems out there in the real world which do not avoid
aliasing!

I guess I am talking about pixels within the context of a digital
photography newsgroup!

Cheers,
David
Roland Karlsson - 02 Jul 2004 19:50 GMT
> Yes, a real world pixel will have a size (something like an equivalent
> capture area) and a grid spacing.  I had omitted that distinction
[quoted text clipped - 6 lines]
> I guess I am talking about pixels within the context of a digital
> photography newsgroup!

We still don't agree :)

Real world pixel is a very starnge notion. I personally think
that all pixels are real world, except the very abstraction pixel.
I have lots of real world pixels on my hard disc. I assure you that
they are not from some other reality than ours :)

And digital photographers does not only handle cameras. They also
handle images stored on discs.

But - as I said earlier. It is not all that important. What is important
is that we understand and respect each other. Although we in the heat
of the discussion (pretends?) not to understand a bit of the "nonsens"
the other part is writing, we actually do. Or at least most of us do.

/Roland
David J Taylor - 02 Jul 2004 20:37 GMT
[]
> But - as I said earlier. It is not all that important. What is important
> is that we understand and respect each other. Although we in the heat
> of the discussion (pretends?) not to understand a bit of the "nonsens"
> the other part is writing, we actually do. Or at least most of us do.
>
> /Roland

Agreed.  And our discussion has reminded me that both the active area and
the inter-pixel spacing are important.

Thanks,
David
Roland Karlsson - 02 Jul 2004 10:17 GMT
>> Now - you say real world pixels again. What does it mean?
>
> It includes, but is not limited to, pictures of real-world images.  As
> opposed to purely computer generated images - an artist using a graphics
> program, for example.

The definition of a pixel has nothing to do how the picture
is generated; if it is computer rendered, taken with a camera
or a manipulated image taken with a camera, or a mix of all those
things. You are making life complicated by introducing notions that
is not neccessary.

You are talking about "real world pixels". I have tried to tell
you before that this has no useful meaning. The only meaning I
can think of (and it is not really useful) is that when taking
a picture of you, the pixels are in your face.

>> Now - as I said elsewhere to you - a sensor is NOT an image.
>> Nor is a monitor an image. A digital projector is also not
>> an image. None of those divices has pixels - picture elements,
>> because none of the divices has pictures/images.
>
> Thre is an image on the surface of the sensor, display, screen.

If there is an image on the surface of your screen, I recommend
you to take it back to the shop where you bought it. My screen
is totally blank until I use it to display any image I want in any
size I want. Your monitor is only a display device, there should be
no images on the screen.

I do understand what you are trying to say, but you are not
using the words correctly. Misuse of words makes it easier to
misinterprete what you are trying to say.

/Roland
imbsysop - 02 Jul 2004 08:52 GMT
>> - please quote an example of a real-world pixel (i.e. one taken by a
>> digital camera or similar) that does not have an implied physical size.
[quoted text clipped - 3 lines]
>My disk is full of images, stored in image files. Those
>images consists of pixels. .. (snipped for bandwidth)

perfect explanatory concept ! :-) if they don't get it now it is
hopeless .. :-)
bagal - 01 Jul 2004 18:48 GMT
Nice website BTW

pixel image sensor makes more sense as picture element image sensor n'est
pas?

we sorta assume that a 4MB sensor has 1-1 correspondence with output
mage  -wrong assumption!

a sensor provides data that is used to compose pixels

so 1 way to go is
RAW to camera lcd
RAW to monitor
RAW to printer (or maybe RAW2 to RAW1 ?)
but jpeg sorted this out some years ago

perhaps the future holds TIFF for comsumers and taking it from the high end
digital image processing suites?

das B

ps - it's good to see some high level intellect around here - I was getting
bored
nobody nowhere - 01 Jul 2004 13:08 GMT
I am the OP. I am sorry that I  started a fight at the OK Coral!
"Actual pixels" is a Photoshop term, as everybody knows, and means 100%
magnification of the image on the monitor (I hope).  Therefore, by
printing at "actual pixels size", what I was really asking was whether a
printer could print at that size, implying resolutions of perhaps 72 ppi
or 96 ppi, and still get acceptable results.  But I agree that my
question was not clear enough.

>> The term "pixel size" has no meaning. Pixels in a file has absolutely
>> no size and pixels on a detector has a pitch.
[quoted text clipped - 8 lines]
>Cheers,
>David

Signature

nobody

Gisle Hannemyr - 01 Jul 2004 14:00 GMT
> I am the OP. I am sorry that I  started a fight at the OK Coral!
> "Actual pixels" is a Photoshop term, as everybody knows, and means
> 100% magnification of the image on the monitor (I hope).

Correct.

> Therefore, by printing at "actual pixels size", what I was really
> asking was whether a printer could print at that size, implying
> resolutions of perhaps 72 ppi or 96 ppi,

Yes, it would print.

Let's say your monitor i 72 ppi, and when you look at the image in
at 100% (i.e. Actual Pixels) it fills a space on the screen that's
10x15 in - and you want to print it as 10x15 in.

Let's also assume that your printer is much higer resolution than
your screen - for example 240 ppi.

If you sent at 72 ppi image to a 240 ppi photoprinter, the printer
will silently upsample he image to 240 ppi and print it.  It will
probably use some clever built-in upsampling algorithm, so the
results will probably be better than if you printed in on a printer
that actually had a resolution of 72 ppi (the latter would look
really bad).

> and still get acceptable results.

That depends on a number of factors, including what you would consider
acceptable and the quality of the built-in upsampling algorithm.

I would not be happy with the quality, but YMMV.
Signature

- gisle hannemyr [ gisle{at}hannemyr.no - http://folk.uio.no/gisle/ ]
========================================================================
«To live outside the law, you must be honest.» (Bob Dylan)

Bill Hilton - 01 Jul 2004 17:48 GMT
>From: Gisle Hannemyr gisle+njus@ifi.uio.no

>Let's also assume that your printer is much higer resolution than
>your screen - for example 240 ppi.
[quoted text clipped - 3 lines]
>probably use some clever built-in upsampling algorithm, so the
>results will probably be better ...

Actually they use a not-so-clever upsampling algorithm, 'nearest neighbor'
instead of something better like bicubic :)  And they don't do any sharpening
... that's why it's usually better to upsample and sharpen yourself rather than
let the printer software do it for you.

You can prove this easily enough with an Epson that allows you to write out the
print file and save it ... no matter what size input file you provide the
printer output file will be the same size ... you can duplicate this size
*exactly* only if you resample using 'nearest neighbor'.

Bill
Ron Hunter - 02 Jul 2004 00:02 GMT
>>From: Gisle Hannemyr gisle+njus@ifi.uio.no
>
[quoted text clipped - 17 lines]
>
> Bill

It might not be wise to conclude that all printers use the same method,
even Epson printers.  Unless, of course, you have something to document
that they DO use the same method.  I should think there would be as many
methods as there are printers, and printer drivers.
David J Taylor - 01 Jul 2004 15:35 GMT
> I am the OP. I am sorry that I  started a fight at the OK Coral!
> "Actual pixels" is a Photoshop term, as everybody knows, and means 100%
> magnification of the image on the monitor (I hope).

Not being a Photoshop user, but with some experience in the digital
imaging field, I have never heard of the term "actual pixels" before.  No,
not everybody knows some manufacturers unusual and proprietary definition
of such terms.

Cheers,
David
Ron Hunter - 01 Jul 2004 17:13 GMT
> I am the OP. I am sorry that I  started a fight at the OK Coral! "Actual
> pixels" is a Photoshop term, as everybody knows, and means 100%
[quoted text clipped - 3 lines]
> or 96 ppi, and still get acceptable results.  But I agree that my
> question was not clear enough.

Simple answer to your revised question is NO.
I am pretty sure you wouldn't be satisfied with a print with only 96 dpi
resolution, at least not unless you intend to stand across a room to
view it.
Gisle Hannemyr - 01 Jul 2004 13:40 GMT
>> The term "pixel size" has no meaning.

> I am afraid we will have to disagree there.  Any real-world pixel
> has some sort of associated dimension, and it may be important to
> retain that dimension when it is in a file.  Pixels in a detector
> will have finite size as well as pitch.

Sure they have, but this is not a very interesting metric, at least
not in the context of the question from the OP (see subject).

For instance: Nobody in their right mind is going to print with
a pixel pitch of 4 micrometers just because that happen to be
the "size" of the distance between the pixels in the sensor
array in their P&S.

And what about pixels that doesn't originate from a sensor?
I have a friend who uses a computer to make very nice geological
maps based on seismic data files.  Are the pixels in his image
files different than pixels in image files that has been recorded
by a CCD?  In what way?

I go with Roland Karlsson.  The term "pixel size" does not make
sense.
Signature

- gisle hannemyr [ gisle{at}hannemyr.no - http://folk.uio.no/gisle/ ]
========================================================================
«To live outside the law, you must be honest.» (Bob Dylan)

David J Taylor - 01 Jul 2004 15:46 GMT
[]
> > I am afraid we will have to disagree there.  Any real-world pixel
> > has some sort of associated dimension, and it may be important to
[quoted text clipped - 3 lines]
> Sure they have, but this is not a very interesting metric, at least
> not in the context of the question from the OP (see subject).

Well, it now turns out that the OP was using some unusual terminology,
something not made clear at the time.  But the finte size of a pixel does
matter, because it means that you need to have a rising spatial frequency
response if a flat MTF is to be maintained.

> And what about pixels that doesn't originate from a sensor?
> I have a friend who uses a computer to make very nice geological
[quoted text clipped - 4 lines]
> I go with Roland Karlsson.  The term "pixel size" does not make
> sense.

These seismic data files will surely have some associated dimensions,
otherwise the feature scale would be unknown?  Do his maps not have
scales?

Cheers,
David
Bill Hilton - 01 Jul 2004 17:49 GMT
>From: "David J Taylor" david-taylor@blueyonder.co.not-this-bit.nor-this.uk

>Well, it now turns out that the OP was using some unusual terminology,
>something not made clear at the time.

It was clear to anyone who knows Photoshop :)
David J Taylor - 01 Jul 2004 18:57 GMT
> >From: "David J Taylor" david-taylor@blueyonder.co.not-this-bit.nor-this.uk
>
> >Well, it now turns out that the OP was using some unusual terminology,
> >something not made clear at the time.
>
> It was clear to anyone who knows Photoshop :)

Then the post might have been better entitled:

 Can one print at "actual pixels" size?

Cheers,
David
Dave Martindale - 01 Jul 2004 20:10 GMT
>>From: "David J Taylor" david-taylor@blueyonder.co.not-this-bit.nor-this.uk

>>Well, it now turns out that the OP was using some unusual terminology,
>>something not made clear at the time.

>It was clear to anyone who knows Photoshop :)

But "actual pixels" in Photoshop is *not* a physical size specification
for the image, since it depends on monitor pixel pitch.  All it means is
that each pixel in the image is mapped to 1, and only 1, pixel in the
frame buffer.  Nothing more.

    Dave
Bill Hilton - 01 Jul 2004 21:05 GMT
>>It was clear to anyone who knows Photoshop :)

>From: davem@cs.ubc.ca  (Dave Martindale)
>
>But "actual pixels" in Photoshop is *not* a physical size specification
>for the image

It just means the file is viewed at 100% ... click on the Hand tool and you'll
even see an option for it in the menu bar, where it says "Actual Pixels" and
holding the cursor over it says "Zoom current window to 1:1".  That's where the
OP got the phrase, but he should have mentioned that when he first posted.

I can see how people who don't know Photoshop terminology didn't know what he
meant though ...
Roland Karlsson - 02 Jul 2004 02:01 GMT
> These seismic data files will surely have some associated dimensions,
> otherwise the feature scale would be unknown?  Do his maps not have
> scales?

Ehem? Are you now claiming that the pixel size must be related
to the real world size of the things you are photographing?

/Roland
David J Taylor - 02 Jul 2004 08:38 GMT
> > These seismic data files will surely have some associated dimensions,
> > otherwise the feature scale would be unknown?  Do his maps not have
[quoted text clipped - 4 lines]
>
> /Roland

No, simply questioning your statement that pixels comprising map or
siesmic data contained no size information.

Cheers,
David
Roland Karlsson - 02 Jul 2004 10:22 GMT
> No, simply questioning your statement that pixels comprising map or
> siesmic data contained no size information.

I don't think the poster said that the map of seismic
date was the pixels. I think he said that he made pictures
(consisting of pixels) from seismic data.

Then the pixels has no size information. For the pixels to
contain any size information, you must also add distance
information for all pixels.

If the constructed picture has a well defined geometry, like
a rectilinear lens, a fish eye lens or a panorama lens, then
the pixels contain angular information. But no size information
whatsoever.

/Roland
David J Taylor - 02 Jul 2004 16:46 GMT
[]
> If the constructed picture has a well defined geometry, like
> a rectilinear lens, a fish eye lens or a panorama lens, then
> the pixels contain angular information. But no size information
> whatsoever.
>
> /Roland

Which is just what I said several posts ago!  Typical digital camera
pixels are of a defined angular size, depending on the pixel spacing and
lens focal length.

Cheers,
David
Roland Karlsson - 02 Jul 2004 19:53 GMT
> Which is just what I said several posts ago!  Typical digital camera
> pixels are of a defined angular size, depending on the pixel spacing and
> lens focal length.

Yes, I know. But it is not "angular size", it is just "angle".

And - if we shall take this with angles too seriously, then the
original poster will get a very strange answer indeed :)

/Roland
David J Taylor - 02 Jul 2004 20:45 GMT
[]
> Yes, I know. But it is not "angular size", it is just "angle".

I think in English one might say: "a pixel subtends an angle of 1
milliradian", or "has an angular subtense of 1 milliradian".  You wouldn't
say it has "an angle of 1 milliradian" but you might say "it has an
angular size of 1 miiliradian".  Yes, you should be giving two dimensions,
but you know what I mean!  Angular subtense is the term I would use if I
was trying to be "correct" in my English.

> And - if we shall take this with angles too seriously, then the
> original poster will get a very strange answer indeed :)
>
> /Roland

Actually he gets just the same answer: the lower resolution pixels subtend
an angle that is 2048/640 times greater than the higher resolution pixels.
(or (2048/640)^2 [squared] times the solid angle.

Cheers,
David
Ron Hunter - 01 Jul 2004 17:10 GMT
> []
>
[quoted text clipped - 10 lines]
> Cheers,
> David

David,
   The pixels have no 'size'.  Or rather their apparent size varies
depending on the display medium.
bagal - 01 Jul 2004 18:41 GMT
erm how can a pixel have any real meaning independent of the picture it is
part of?

A picture composed of picture elements has pixels

These pixels are in an ordered array - end of story :-)

what may be confusing people is the way data are used to determine the
ordering of picture elements to form -erm- a picture

dB

> > []
> >
[quoted text clipped - 14 lines]
>     The pixels have no 'size'.  Or rather their apparent size varies
> depending on the display medium.
David J Taylor - 01 Jul 2004 18:55 GMT
[]
> David,
>     The pixels have no 'size'.  Or rather their apparent size varies
> depending on the display medium.

That sounds like you are trying to have it both ways!
At the same time, pixels do, and do not, have size!

<G>

David
Paul H. - 01 Jul 2004 18:43 GMT
> []
> > The term "pixel size" has no meaning. Pixels in a file has absolutely
[quoted text clipped - 9 lines]
> Cheers,
> David

"Real-world pixel" seems to me to be something of an oxymoron and much of
this discussion is has turned upon mere semantics, perhaps because there's
no precise, generally-accepted  terminology for describing individual
photosites in a CCD or CMOS array.  Let's call the object associated with
each independent photo site on the imager a "photel", for "PHOTo ELement."
(And, yes, I just made the term up, so feel free to change it if you think
it's as ugly as I do.)

A pixel, then, would be an abstract mathematical entity of zero spatial
extent comprising an RGB triplet instantaneously measured at a point in
space.  A photel, on the other and, would have the geometrical dimensions of
the individual photosite as its spatial extent and would also have a datum
associated with it, the latter consisting of an average/integration of pixel
values taken across the photel's spatial extent over the exposure time.

A photel would then be described by five elements:  1)-3) its coordinates in
space, 4) a mathematical function or mapping describing its spatial extent
and 5) a datum indicating its time- and space-averaged color value.

I think this seems a more reasonable starting point for discussions of
"pixel dimensions"

Well, it all sounds pretty good, anyway.  :-)
David J Taylor - 01 Jul 2004 19:01 GMT
[]
> "Real-world pixel" seems to me to be something of an oxymoron and much of
> this discussion is has turned upon mere semantics, perhaps because there's
[quoted text clipped - 19 lines]
>
> Well, it all sounds pretty good, anyway.  :-)

Maybe!!

Who said that a pixel/photel had to have a colour value?

Unfortunately, as Hoover =<> vacuum cleaner,  photel <=> pixel

Good marks for trying, though!!

Cheers,
David
Paul H. - 02 Jul 2004 04:58 GMT
> "Paul H." <xxpaulhtck@zzcomcast.yycom> wrote in message

<snip>

> > Well, it all sounds pretty good, anyway.  :-)
>
> Maybe!!
>
> Who said that a pixel/photel had to have a colour value?

Who said a pixel had to have a luminance value?  Or a position?   Or even
have physical reality?

Let's make the defintion of pixel so general that anything from elephants to
rings over manifolds can be called pixels!  Then we can really have one of
those legendaryheat-without-light usenet discussions where everybody is
right and everybody is wrong.

You know you've been on usenet too long when "I Am the Walrus" starts making
sense.  I am the Eggman.  We are the Eggmen.  I am the Pixel.
Goo-goo-ka-joob.

> Unfortunately, as Hoover =<> vacuum cleaner,  photel <=> pixel

There's a Freudian slip:  Just like your Hoover, this thread has indeed
started to suck.  :-)
Brian C. Baird - 02 Jul 2004 05:00 GMT
> You know you've been on usenet too long when "I Am the Walrus" starts making
> sense.  I am the Eggman.  We are the Eggmen.  I am the Pixel.
> Goo-goo-ka-joob.

That song has always made sense if you dropped enough acid.
bagal - 01 Jul 2004 21:52 GMT
it holds provided the picture has no size too

of course, as soon as the picture has size then a pixel will have size too

a pixel can have size even if a picture is not displayed

another question seems to be: does the pixel know its place in the big
picture?

the 'el' part suggets not, convention or common understanding suggests yes

interesting ...

> > []
> > > The term "pixel size" has no meaning. Pixels in a file has absolutely
[quoted text clipped - 33 lines]
>
> Well, it all sounds pretty good, anyway.  :-)
David J Taylor - 02 Jul 2004 08:28 GMT
[]
> another question seems to be: does the pixel know its place in the big
> picture?
>
> the 'el' part suggets not, convention or common understanding suggests yes
>
> interesting ...

It suggests that "ordered array" should be in there somewhere.  "A picture
comprises an ordered array of pixels" perhaps?

Cheers,
David
imbsysop - 02 Jul 2004 08:47 GMT
>> []
>> > The term "pixel size" has no meaning. Pixels in a file has absolutely
[quoted text clipped - 33 lines]
>
>Well, it all sounds pretty good, anyway.  :-)

thought this was pretty obvious for anyone working in this field :-)
scott - 29 Jun 2004 21:50 GMT
> > "David J Taylor"
> > <david-taylor@blueyonder.co.not-this-bit.nor-this.uk>
[quoted text clipped - 7 lines]
> It is sometimes not stated what the size is, but and real-world image
> stored in a file does have a size.

True, many image formats have a dpi field or whatever which tells you the
size.  But mostly this is meaningless, I mean (as Roland says) how big is an
image form a X-megapixel camera?  It really does depend entirely on how you
display it.

Also don't forget that although a monitor is 96dpi and a printer is 300dpi,
a monitor can display any one of 16 million colours for each dot, whereas (I
believe) a normal "household" printer can only display 8 different colours
for each dot.  The printer needs to use clusters of dots to give the
impression of many more colours.  Hence if you have a 300dpi printer you can
print an image at 150dpi (or even 75dpi) and it not look any worse quality
to printing it at 300dpi.

> > A pixel as a concept has no size.
>
> .. although a zero-sized pixel could capture no information...

Why not?  A pixel doesn't have physical size.  If I had my JPEG image that
was 800x600 pixels but I set the dpi fields to zero, then the pixels would
have zero size but there would still be an image.

> > The pixels in my graphic card has no size.
>
> .. an interesting idea.  Can the pixel exist without being displayed?
> <G>

Of course it can.  At the moment I am working on some image processing
software that captures images from a webcam in real time and outputs just a
few numbers.  At no point are the pixels displayed (apart from for testing
purposes) but the pixels certainly exist and are fundamental to the
operation of the software.
David J Taylor - 30 Jun 2004 08:14 GMT
[]
> True, many image formats have a dpi field or whatever which tells you the
> size.  But mostly this is meaningless, I mean (as Roland says) how big is an
> image form a X-megapixel camera?  It really does depend entirely on how you
> display it.

The pixel from a camera will have a precise dimension, depending on the
taking lens and the sensor.  It will have a precise angular size.

> Also don't forget that although a monitor is 96dpi and a printer is 300dpi,
> a monitor can display any one of 16 million colours for each dot, whereas (I
[quoted text clipped - 3 lines]
> print an image at 150dpi (or even 75dpi) and it not look any worse quality
> to printing it at 300dpi.

This is one of the major confusion points for beginners.  Those image
processing programs which display image size in inches or millimetres
..... don't get me started on that one!

> > > A pixel as a concept has no size.
> >
[quoted text clipped - 3 lines]
> was 800x600 pixels but I set the dpi fields to zero, then the pixels would
> have zero size but there would still be an image.

If a pixel is of zero physical size, it could not capture any photons.
Your JPEG file would be lying, which many do, of course.

> > > The pixels in my graphic card has no size.
> >
[quoted text clipped - 6 lines]
> purposes) but the pixels certainly exist and are fundamental to the
> operation of the software.

There was a <G> there!  Of course, your pixel is not actually a pixel when
it is stored, it is just a few numbers......a mathematical representation
of a pixel.  For example, is a real pixel quantised in levels, as the
output from your WebCam is?

Cheers,
David
Roland Karlsson - 30 Jun 2004 21:33 GMT
> The pixel from a camera will have a precise dimension, depending on
> the taking lens and the sensor.  It will have a precise angular size.

Hmmm ... I can agree that a pixel corresponds to certain
"angular size" - yes. But "angular size" is commonly not called
a size, it is called just angle. A pixel in a picture corresponds
to a certain angle.

> If I had my JPEG image
> that
[quoted text clipped - 4 lines]
> If a pixel is of zero physical size, it could not capture any photons.
> Your JPEG file would be lying, which many do, of course.

The JPEG file is not about photons, pictures might e.g. be rendered
in software. It is perfectly valid to set the dpi size to 0. Then
the entire picture should (by a faithful printing software) be printed
to one dot. A good software would of course warn you before doing it.

> There was a <G> there!  Of course, your pixel is not actually a pixel
> when it is stored, it is just a few numbers......a mathematical
> representation of a pixel.  For example, is a real pixel quantised in
> levels, as the output from your WebCam is?

The pixels stored as numbers are also pixels (i.e. picture elements).
Graphic file formats (such as TIF and JPEG) store pictures and pictures
consists of pixels. You can store other things in your computer, e.g.
text. This text is still text and consists of words and letters even
though it is binary coded. The binary representation is not less text
than ink on a paper.

/Roland
Graeme Cogger - 03 Jul 2004 09:52 GMT
> The JPEG file is not about photons, pictures might e.g. be rendered
> in software. It is perfectly valid to set the dpi size to 0. Then
> the entire picture should (by a faithful printing software) be printed
> to one dot. A good software would of course warn you before doing it.

I have to pick you up on that one :-)  If the resolution was 0
dpi, the image would not be one dot - it would be infinitely
large.  Image size = pixels / dpi

I do, however, agree with you that talking about the size of a
pixel in a file is meaningless.  Pixels are used, in
conjunction with a display medium of a certain resolution, to
give a size.  They have no size until a display medium is
introduced.

Of course, this is because I (and it seems many others) take
the word 'pixel' to mean an abstract piece of information.  
David uses the word to describe an element of a display.  
Different definitions of the same word, as is the cause of so
many disagreements...
David J Taylor - 03 Jul 2004 10:24 GMT
[]
> Of course, this is because I (and it seems many others) take
> the word 'pixel' to mean an abstract piece of information.
> David uses the word to describe an element of a display.
> Different definitions of the same word, as is the cause of so
> many disagreements...

I tried to avoid the ambiguity by referring to "real-world pixel", i.e. an
abstract pixel but one related to a real-world image.  The pixel might
have been taken by a camera, existed on the surface of a CCD or display as
a light pattern, or on a printer as an ink pattern.

Cheers,
David
Bart van der Wolf - 03 Jul 2004 11:21 GMT
SNIP
> I tried to avoid the ambiguity by referring to "real-world pixel", i.e. an
> abstract pixel but one related to a real-world image.  The pixel might
> have been taken by a camera, existed on the surface of a CCD or display as
> a light pattern, or on a printer as an ink pattern.

I've followed the discussion (with some amusement), but it all is rather
simple if you stick to practical descriptions and discriminate between:
1. a photosensitive sensor element (sensel)
2. pixel or sample (dimensionless data, e.g. representing luminance or
color)
3. physical or output pixel (data output to a physical medium)
4. printer dots (used to dither intermediate ink colors for each output
pixel)

The ISO hardly ever talks about pixels when describing camera sensor arrays,
they do refer to photosensitive sensor elements or samples (with a sample
pitch and area which determine its quality). They consider the physical
characteristics of the sensel (e.g. spectral sensitivity), but the
pixel/sample is just integrated (over time and in area) data, until output
to a physical medium.

Bart
David J Taylor - 03 Jul 2004 11:38 GMT
[]
> I've followed the discussion (with some amusement), but it all is rather
> simple if you stick to practical descriptions and discriminate between:
[quoted text clipped - 4 lines]
> 4. printer dots (used to dither intermediate ink colors for each output
> pixel)
[]
> Bart

Actually, for my work, that isn't quite enough, because some of my pixels
do actually represent true ground measurements - in the sense that
interpixel spacing is well defined by the inter-line spacing of a
satellite scan.  The vertical size (approximately north-south) of the
pixel is constant, but the horizontal size is not because the satellite is
much close to the earth than the size of the earth.  In angular terms, the
pixel is well described and a constant size.  The term sensel is not used
at all.

Yes, clarity in what you are describing is essential.

Cheers,
David
Bart van der Wolf - 03 Jul 2004 20:57 GMT
SNIP
> Actually, for my work, that isn't quite enough, because some of my pixels
> do actually represent true ground measurements - in the sense that
> interpixel spacing is well defined by the inter-line spacing of a
> satellite scan.

a.k.a. sample pitch?

Bart
David J Taylor - 03 Jul 2004 21:17 GMT
> SNIP
> > Actually, for my work, that isn't quite enough, because some of my pixels
[quoted text clipped - 5 lines]
>
> Bart

You could say that - north-south it's 1.09km, east-west a step of 0.95
milliradians.

Cheers,
David
Roland Karlsson - 06 Jul 2004 08:57 GMT
> You could say that - north-south it's 1.09km, east-west a step of 0.95
> milliradians.

So - David - you are meassuring the pixel size just as I described earlier.
I gave you two options - either degrees or size mapped to the object you
are photographing - and you use both!

/Roland
David J Taylor - 06 Jul 2004 09:30 GMT
> > You could say that - north-south it's 1.09km, east-west a step of 0.95
> > milliradians.
[quoted text clipped - 4 lines]
>
> /Roland

Well, here I'm actually talking about the sampling interval, which in the
X direction is determined by a uniform sampling of a rotating mirror, and
in the Y direction by the motion of a spacecraft.  Hence it is a linear
angle measurement in X and a linear distance measurement in Y.  You can
convert knowing the object distance, but I prefer to quote the fundamental
sampling interval relating it to the physical cause of the sampling.

Each pixel will also have an angular subtense determined by the dimensions
of the detector and the focal length of the optics.  Knowing the
spacecraft to ground distance (approximately 833km) you can also compute
the size of the pixel on the ground.  It is about 1.1km square, but varies
in width and height across the scan.

Cheers,
David
Roland Karlsson - 06 Jul 2004 10:03 GMT
> Well, here I'm actually talking about the sampling interval, which in
> the X direction is determined by a uniform sampling of a rotating
[quoted text clipped - 9 lines]
> can also compute the size of the pixel on the ground.  It is about
> 1.1km square, but varies in width and height across the scan.

Nice!

Just to get back to our old discussion. In this case the "pixels"
could be said to be approx 1.1 km square. But, this is only a mapping.
If you look close at the ground, you find no 1.1 km large pixels.
So - there are no pixels on the ground - they only exist in your
image file. In this setup you have (with a scanning device), there
are no pixel anywhere, except in the file.

/Roland
David J Taylor - 06 Jul 2004 10:17 GMT
[]
> Nice!
>
[quoted text clipped - 6 lines]
>
> /Roland

The video stream exists as an analogue voltage from the detector and
amplifiers.  At the point where it is sampled, the pixel is defined as an
analogue voltage which is then digitised.  You could see that pixel with
an oscilloscope.  The angular size of the pixel is defined by then, and is
required as meta-data.  Further meta-data is required to define the pixel
spacing.  The pixels exist in many places, one of which is a data file.

By the way, that same file (i.e. binary data downloaded from the
spacecraft) also contains a whole lot of calibration information about the
pixels it contains.

Cheers,
David
imbsysop - 06 Jul 2004 10:25 GMT
> []
> > Nice!
[quoted text clipped - 12 lines]
> analogue voltage which is then digitised.  You could see that pixel with
> an oscilloscope.

ROTFLMAO mate .. when I will tell this in the Ultrastructure dpt here
they're probably going to faint .. laughing that is ..
David J Taylor - 06 Jul 2004 10:54 GMT
[]
> ROTFLMAO mate .. when I will tell this in the Ultrastructure dpt here
> they're probably going to faint .. laughing that is ..

Laugh they might well do, but that pixel in your file, whether a greyscale
value or an RGB triplet, originated from somewhere in the analog world (we
are talking real-world pixels) and at the point you can see the value with
an oscilloscope, meter etc.  Indeed, if you look at the specification
sheets for digital camera sensors the outputs are specified in voltage or
current terms.....

Cheers,
David
bagal - 03 Jul 2004 12:24 GMT
and, of course, there are sensels which work with wavelengths we can see and
thos that work with wavelengths we cannot see

<i wish I hadn't typed that>

> SNIP
> > I tried to avoid the ambiguity by referring to "real-world pixel", i.e. an
[quoted text clipped - 19 lines]
>
> Bart
scott - 30 Jun 2004 22:23 GMT
> []
> > True, many image formats have a dpi field or whatever which tells
[quoted text clipped - 4 lines]
> The pixel from a camera will have a precise dimension, depending on
> the taking lens and the sensor.  It will have a precise angular size.

Yes you are correct, but how that maps to a linear dimension (eg on a
monitor or printer) is completely different.  There is no linear information
stored with pixels from a camera.

> > Also don't forget that although a monitor is 96dpi and a printer is
> > 300dpi, a monitor can display any one of 16 million colours for
[quoted text clipped - 20 lines]
> If a pixel is of zero physical size, it could not capture any photons.
> Your JPEG file would be lying, which many do, of course.

But who says my pixel needs to capture photons?  I can make a JPEG (or
bitmap) file from any source and set the pixels to any colour value and then
set the size to zero.  In fact many image formats don't have any information
about the physical size of the pixels.

> > > > The pixels in my graphic card has no size.
> > >
[quoted text clipped - 11 lines]
> when it is stored, it is just a few numbers......a mathematical
> representation of a pixel.

Yes you're right, my pixel is actually three transistors, three capacitors
and a bit of liquid crystal wedged between electrodes, but in software terms
a pixel refers to an element of a picture, the smallest representable
element of a picture to be precise.  They don't have to be displayed, I can
have 640x480 pixels stored in an array, but I don't have to show them for
them to be pixels.

> For example, is a real pixel quantised in
> levels, as the output from your WebCam is?

Yes, a real physical pixel is always quantised.  Your printer or monitor can
only display a set different number of "levels".  Exactly the same way a
pixel from your camera can only be a set number of levels.
bagal - 30 Jun 2004 22:35 GMT
good point Scott

We don't need to spread the pixels in XY space

We can stack them and shuffle them just like cards

<o>    <o>

dB

> > []
> > > True, many image formats have a dpi field or whatever which tells
[quoted text clipped - 68 lines]
> only display a set different number of "levels".  Exactly the same way a
> pixel from your camera can only be a set number of levels.
David J Taylor - 01 Jul 2004 11:48 GMT
[]
> > For example, is a real pixel quantised in
> > levels, as the output from your WebCam is?
>
> Yes, a real physical pixel is always quantised.  Your printer or monitor can
> only display a set different number of "levels".  Exactly the same way a
> pixel from your camera can only be a set number of levels.

Well, only in the sense that a physical pixel will be quantised because of
quantum-mechanical effects.  The quantisation because of conversion from
the analog to the digital domain is something else....

David
bagal - 29 Jun 2004 22:27 GMT
It IMHO is really about mindsets

eg:  take sensel data and process it so every separate picture element has 3
references
the first is x-y position data the third is3-color representation  (hmm a
recursive triplet!)

anyway, take a big bag of colored jelly beans

if the product of the x-y is prime place a red jelly been at the x-y
position

if the x-y product is divisible by 2 place a purple jellybean at the x-y
position

make up lots more rules like this unti the X-Y space is filled (note that
the 'white' jelly bean is really a light murky grey)

There, you have an image based on sensor data - it may not look much like
the original image but it may taste better.

That, in a nutshell, is an example of what happens rebdering data to a
visible picture :-)

das B

> > "David J Taylor" <david-taylor@blueyonder.co.not-this-bit.nor-this.uk>
> wrote in news:OciEc.6076$zZ5.66173165@news-text.cableinet.net:
[quoted text clipped - 34 lines]
>
> David
Frank  ess - 29 Jun 2004 19:11 GMT
> Can one print at actual pixels size (100 %)? How is this done?

The way I do it is:
Adjust the image so it looks the way I want it (Photo Shop or Elements)
Save it in TIFF on the Desktop
 (on the machine connected to the printer) (Epson 750)
Open it in PSP on the printer machine
Tell PSP to print it
Use PSP's screens to
 Choose paper and output mode
 Fit the image to the paper
Push Print
PSP chews on it for a while, sends it to the printer
(Quite a bit later)
 It comes out looking just like it did on the monitor

Lucky (simple) me.

Frank ess
Roland Karlsson - 29 Jun 2004 19:34 GMT
"Frank  ess" <frank@fshe2fs.com> wrote in news:YgiEc.19884$Fy.4790
@twister.socal.rr.com:

> The way I do it is:
> Adjust the image so it looks the way I want it (Photo Shop or Elements)
[quoted text clipped - 9 lines]
> (Quite a bit later)
>   It comes out looking just like it did on the monitor

No it don't. Why should it?

> Lucky (simple) me.

Lucky at least - if you got it right :)

/Roland
Frank  ess - 29 Jun 2004 19:45 GMT
> "Frank  ess" <frank@fshe2fs.com> wrote in news:YgiEc.19884$Fy.4790
> @twister.socal.rr.com:
[quoted text clipped - 18 lines]
>
> Lucky at least - if you got it right :)

(Funny, you don't *look* trollish)

Sure, it *do*.

Same colors, contrast, etc., same shapes, same size within 10% (8x10);
in *the common picture-viewing experience*, the only considerable
difference between looking at one and the other is...

one is more difficult to hold at arm's length.

(Lucky) Frank ess
Roland Karlsson - 29 Jun 2004 19:58 GMT
"Frank  ess" <frank@fshe2fs.com> wrote in news:oNiEc.20161$Fy.15909
@twister.socal.rr.com:

> Sure, it *do*.
>
[quoted text clipped - 3 lines]
>
> one is more difficult to hold at arm's length.

You left out that your monitor is the same size as your paper.

But the one that is harder to hold at arms lenght is much easier
to have standing at arms length.

/Roland
Gisle Hannemyr - 29 Jun 2004 20:49 GMT
> It comes out looking just like it did on the monitor

Well, unless you have a /really/ good monitor, or a /really/ useless
printer - the print should look much better than the screen (higher
res., larger gamut).

(And I think the OP was trolling.)
Signature

- gisle hannemyr [ gisle{at}hannemyr.no - http://folk.uio.no/gisle/ ]
========================================================================
«To live outside the law, you must be honest.» (Bob Dylan)

Mark B. - 29 Jun 2004 21:08 GMT
> Can one print at actual pixels size (100 %)? How is this done?

Set up the print so it's sent to the printer at 72dpi, that's what most
monitors are.  It'll look pretty lousy, though.

Mark
bagal - 29 Jun 2004 21:51 GMT
For every pixel output to a monitor assign it a particular colored jelly
bean

I thinh the comment "a pixel has no size" can be rephrased as "a pixel has
no standard universal size" onviously pixels do have size, shape and form
otherwise there would be no pix  Remember the el bit is important too

Equally, a pixel is not a centrimetre but is does have size  :-)

they usually have color lol :-)

dB

> > Can one print at actual pixels size (100 %)? How is this done?
>
> Set up the print so it's sent to the printer at 72dpi, that's what most
> monitors are.  It'll look pretty lousy, though.
>
> Mark
Paul H. - 30 Jun 2004 04:49 GMT
> Can one print at actual pixels size (100 %)? How is this done?

Frankly, I prefer printing only one blown-up pixel per page, then arranging
the pages in order somewhere in the Nevada desert.  Plenty of room and no
one's the wiser, except for a few scorpions.

Seriously, if  you've got a row of X pixels printed at Y dots-per-inch, then
you'd need a print that's  X/Y inches wide.  The rest is left as an exercise
for the student.
Roland Karlsson - 30 Jun 2004 21:37 GMT
> Frankly, I prefer printing only one blown-up pixel per page, then
> arranging the pages in order somewhere in the Nevada desert.  Plenty
> of room and no one's the wiser, except for a few scorpions.

Nice project! Let us assume that each paper is 10 by 10 cm.
Then a 6 Mpixel picture would be 300 x 200 meters and consist
of 6 million papers.

Now - that would be something to see!

You need an helicopter or high building or something though.

/Roland
scott - 30 Jun 2004 23:14 GMT
> > Frankly, I prefer printing only one blown-up pixel per page, then
> > arranging the pages in order somewhere in the Nevada desert.  Plenty
[quoted text clipped - 7 lines]
>
> You need an helicopter or high building or something though.

Or just wait for some satellite to pass over...
Paul H. - 01 Jul 2004 04:42 GMT
> > > Frankly, I prefer printing only one blown-up pixel per page, then
> > > arranging the pages in order somewhere in the Nevada desert.  Plenty
[quoted text clipped - 9 lines]
>
> Or just wait for some satellite to pass over...

Ah, but if you took a picture of the area you were going to use to display
the photo and had really good color matching, the guys in space wouldn't
even know they were looking at a digital picture after you laid it out!
Well, the lighting might look funny during certain parts of the day.  :-)
Don Stauffer - 30 Jun 2004 14:42 GMT
Find out what the format (chip) size of your camera is, resize photos to
that size, and set number of pixels to equal number of pixels in chip.
Most printer drivers will attempt to print as best they can.  Image will
not be that great unless you have a REALLY high res printer.

> Can one print at actual pixels size (100 %)? How is this done?
> --
>
> nobody

Signature

Don Stauffer in Minnesota
stauffer@usfamily.net
webpage- http://www.usfamily.net/web/stauffer

David J Taylor - 30 Jun 2004 15:24 GMT
> Find out what the format (chip) size of your camera is, resize photos to
> that size, and set number of pixels to equal number of pixels in chip.
> Most printer drivers will attempt to print as best they can.  Image will
> not be that great unless you have a REALLY high res printer.

Like the ones used to "print" the ICs in the first place!

Cheers,
David
scott - 30 Jun 2004 23:15 GMT
> > Find out what the format (chip) size of your camera is, resize
> > photos to that size, and set number of pixels to equal number of
[quoted text clipped - 3 lines]
>
> Like the ones used to "print" the ICs in the first place!

Hehe, don't they "print" them at (say) 100x and then use optics to create
the masks at the correct size?
stewy - 01 Jul 2004 02:11 GMT
> Can one print at actual pixels size (100 %)? How is this done?
Simple - use the printer software.

Which pixel do you want to print?
mark_digital - 01 Jul 2004 12:55 GMT
Can one print at actual pixels size (100 %)? How is this done?
Signature


nobody
------------------------------------------------------------
------------------------------------------------------------
Sure. As long as the printer machine has resolution capacity
equal to or finer than the image resolution I don't see why
not.

mark_

Gisle Hannemyr - 01 Jul 2004 14:35 GMT
> Can one print at actual pixels size (100 %)? How is this done?

I've read your later post where you clearified that this was about PS
and that you had an image on the screen displayed at 100% (i.e. at
screen resolution) and that you wanted to print this image at screen
resolution - so I'll leave the ongoing phenonomelogical debate about
the true nature of the pixel, and move on to how to print at Actual
Pixel size in PS.

First, find out the resolution of your monitor:

Then in PS 7.0, load the image and:

  Image->Image Size
  Untick: Resample Image  (Important!)
  Set: Resolution = the resolution of your monitor.
  Click: OK
  File->Print with Preview
  Untick "Scale to Fit Media"
  Make sure scale is 100%
  Click: Print

I am not sure why you want to do this tho'.  By printing at monitor
resolution (typical 72 ppi), you'll lose a lot of quality compared to
printing at a resolution closer to the resolution of your printer
(a whole lot more than 72 ppi if it is a photoprinter).  Your printer
will upsample the image - so the final size will match what you see
at the monitor - but the quality will suffer.
Signature

- gisle hannemyr [ gisle{at}hannemyr.no - http://folk.uio.no/gisle/ ]
========================================================================
«To live outside the law, you must be honest.» (Bob Dylan)

nobody nowhere - 01 Jul 2004 18:06 GMT
Thank you, that's all I wanted to know.  In other words, that the image
on the monitor, acceptable as it is, will not be matched in quality by
the  print at that huge size, but reduced ppi below the acceptable level
of 266 or so.

n article <q5smcbhmts.fsf@nelja.ifi.uio.no>, Gisle Hannemyr
<gisle+njus@ifi.uio.no> writes
>> Can one print at actual pixels size (100 %)? How is this done?
>
[quoted text clipped - 24 lines]
>will upsample the image - so the final size will match what you see
>at the monitor - but the quality will suffer.

Signature

nobody

 
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