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On 04-Feb-06 23:08:26, Alan Browne said
>> Can anyone recommend a scanner that will get black and white negative
>> images onto a PC?
>>
>> I'm not after anything fancy and will only need to use it to convert some
>> old negatives.
>The very first consideration is how large you intend to print.
>The usual dpi "rule" for printing is 300 (although 150 dpi is often
>sufficient).
Guys,
On the black and white thing, I used to use B&W film to take studio shots
of bits of equipment for instruction manuals. Some of the kit was very
dark but included shiny metallic areas, producing a high contrast range.
I gathered that most(?) digital cameras only produce 256 shades of grey,
is that right?
And presumably using a digital camera in B&W mode does not suddenly
improve its contrast range in the way that B&W film does over Colour film?
So in B&W mode on a digital camera the contrast is the same as the Colour
mode but you just lose all that colour information?
Can somebody unconfuse me? :)
All the best,
Angus Manwaring. (for e-mail remove ANTISPEM)
I need your memories for the Amiga Games Database: A collection of Amiga
Game reviews by Amiga players http://www.angusm.demon.co.uk/AGDB/AGDB.html
JPS@no.komm - 18 Feb 2006 03:05 GMT
>And presumably using a digital camera in B&W mode does not suddenly
>improve its contrast range in the way that B&W film does over Colour film?
That depends on how the camera creates the B&W. If it makes it from an
already-processed color image, it will have that color to B&W look. If
it got the B&W directly from the RAW data without converting to color,
it can have that B&W-type contrast.

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John P Sheehy <JPS@no.komm>
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JPS@no.komm - 18 Feb 2006 03:53 GMT
>I gathered that most(?) digital cameras only produce 256 shades of grey,
>is that right?
If it only outputs JPEG and TIFF, yes. If it outputs RAW, then it is a
bit more complicated. RAW has a lot more luminance precision,
especially in the highlights. It's hard to say how many levels there
are, because you usually have 1/2 the pixels sensitive mainly to green,
1/4 to red, and 1/4 to blue. So, how you scale them determines the
number of levels. There are at least 3967, in any case, with my Canon
20D. I sometimes make 2.05MP greyscale images from the RAW data of an
8.2MP camera by binning 2x2 tiles of pixels (2 greens and a red and
blue) into a single 14-bit pixel (16,768 - 513 = 16,255 usable levels'
black is about 128.25 with this camera). This potentially halves the
noise, and adds about 2 stops of dynamic range. There isn't much
aliasing from this "box filter", because the anti-aliasing filter in the
camera is still effective at this resolution for luminance, and spatial
color shifts are not particularly visible in greyscale.

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John P Sheehy <JPS@no.komm>
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Angus Manwaring - 20 Feb 2006 18:56 GMT
On 18-Feb-06 03:53:46, JPS said
>>I gathered that most(?) digital cameras only produce 256 shades of grey,
>>is that right?
>If it only outputs JPEG and TIFF, yes. If it outputs RAW, then it is a
>bit more complicated. RAW has a lot more luminance precision,
[quoted text clipped - 10 lines]
>camera is still effective at this resolution for luminance, and spatial
>color shifts are not particularly visible in greyscale.
John, thanks a lot for the answer. I got a bit lost with the RAW option,
though, but that's not youe fault. :)
It seems like an aspect of photography that is largely overlooked,
considering its importance.
All the best,
Angus Manwaring. (for e-mail remove ANTISPEM)
I need your memories for the Amiga Games Database: A collection of Amiga
Game reviews by Amiga players http://www.angusm.demon.co.uk/AGDB/AGDB.html